Monday, September 20, 2021
Cannon, Cross and Crescent Play Test
Monday, September 6, 2021
Five Core Company Command Play Test
The next turn saw a roll of a two, and the Argentine forces disposed of their hidden status and opened up with two infantry sections and the HMG detachment. The .50 caliber drove back one Para section while an Argentine infantry section was able to induce panic in a British section which then bolted for cover.
The following turn I rolled a six, which set off a firefight. The British enfiladed the outflanked Argentine section and silenced it (blue star). The Argentine defenders exacted their revenge but eliminating two Para sections (red stars).
The following two turns saw the British paras mass fire on the remaining Argentine sections which were ultimately silenced.
I definitely did some things wrong. I need to go through the rules and see what I did right, what I did wrong and digest the mechanics a bit. I'm a little uncertain about shooting. You need line of sight, if you are firing over an obstacle you only use shock dice ( I image this would apply if you are on higher ground and there is some rough terrain between you and your target that doesn't block line of sight). If your target is in the clear and wide open, you add an extra kill die to your shooting roll (fairly obvious). The thing that confuses me is what exactly constitutes "normal" unmodified shooting. Is it when your opponent is in terrain but not hiding? When they are behind terrain and the full base isn't in the clear but you have LOS? I think the Falklands pose a challenge because so much of the battlefield will be "in the clear"....maybe need to add some high grass and gorse terrain to my tabletop...
After I read through again, I will try it out with a bigger mat and/or some more open ground to make the British advance a but more dangerous. I really enjoyed it, about 4-5 turns and roughly 30 minutes gave me a decisive conclusion.
Friday, June 25, 2021
Blitz Bowl Dwarves
Here's something a little different...
I am normally a historical wargaming enthusiast but do venture into sci-fi and fantasy. My early gaming was mostly GW products in the early 90s. I always liked the idea of Blood Bowl but not enough to commit to the game, the teams were too big and the games were a little too involved for my taste.
Enter Blitz Bowl, which I just recently learned of...it is a bite size, quickplay variant of the game with much different concepts and mechanics. I went over to a local Barnes and Noble and picked up the box set then proceeded to order some additional teams online, thru my FLGS and some extras (decals, a troll, etc) via eBay.
Instead, I opted for a basic paint job spruced up with inks and washes and the very rare highlight. I added uniform numbers from some 2nd hand decals purchased off of eBay (Blitz Bowl teams don't come with decals).
Friday, June 11, 2021
10mm British Paras for Falklands
Saturday, May 29, 2021
Protestant Union Army
Last but not least, the Imperial baggage train. During the battle, the baggage played a role slowing down the Protestant cavalry attack. Here they are...
Tuesday, March 23, 2021
My Fenian Project v2.0
It was back in 1992, when I was flipping through Issue 15 of Command Magazine that I was first inspired to wargame the Fenian Invasion of 1866 and specifically The Battle of Ridgeway. There was an excellent article on the obscure conflict (and if you look at so many of the projects on this blog, you understand I love obscure conflicts). It had color photos of reenactors, color maps and a solid writeup. I was in high school at the time and the options for figures were a bit more limited in those days. The Fenians are fairly straightforward since they were primarily kitted out in ACW surplus and/or civilian garb. The Canadian militia was a bit trickier with the tunics, trousers, shakos and porkpie caps.
(13th Battalion Hamilton Militia)
In the meantime, I purchased several other publications on the little-known invasion. Probably the best of the lot being Peter Vronsky's book on the subject. I even purchased a small portable boardgame in a tin in the battle (more on that later).
About 20 years later, I had tracked down relatively suitable figures for the Canadians in 15mm and painted some up...I even posted it on this blog. It took some effort to track down suitable figures and order them from a small manufacturer in New Zealand but that project stalled like so many others...
(The magazine issue that started the project...)
Years later, Pendraken released a decent sized range of Canadian militia specifically for the 1866 Fenian invasion. 10mm is my favorite scale by far but I had already gone through great effort to collect armies in 15mm and I had so many other projects in my lead pile.
Fast forward to now. Recently Pendraken held their painting competition and, on a lark, I submitted a couple of entrants into the ring. My Falklands Argentines here took second place. Ironically enough, the Argentines were purchased in part from proceeds from me placing in the 2015 Pendraken Competition with these buggers. I was very surprised and humbled when I found out my Argentines took 2nd place in their category, netting me a £20 gift certificate. I decided to apply that to a Fenian purchase from Pendraken. I also purchased some Canadian cavalry and artillery for what-if scenarios and figures from the ACW range for the Fenians themselves. The figures were sorted but what of the rules?
Ridgeway was a small battle with no more than 1500-2000 total participants, the vast majority of the combat seems to have been conducted in loose skirmish order. There were no massed ranks or Pickett's Charges in this one and some of the antics give the impression of a very amateurish donnybrook rather than disciplined combat. Casualties were very low, the Canadians didn't bring extra ammunition and their commanding officer mistakenly gave the order to form square when he thought he saw Fenian cavalry on the edge of the battle.
I decided I would probably come up with some kind of home-brew quickplay ruleset for this unique battle. The company would be the unit of maneuver (giving each side around 15-20 units) and a company would be a single base with 4-5 figures on it in loose order.
Back to that aforementioned boardgame I previously purchased...it had the rather catchy title "Army of Ireland" and it had some very simple rules that have a bit of flavor for the battle. I plan to borrow from these a good amount when I craft my own.
At any rate, the figures are ordered, the brain is percolating ideas and I ordered another book on the subject to read when I ultimately embark on the project. As for the when...well, I want to tackle my high priority projects first this year but its possible we revisit this later in 2021. Hopefully its not another decade before I post on them again...
Friday, March 19, 2021
1/3000 Age of Sail - Form on the Admiral's Wake
1/2400 Renaissance Galleys
Continuing on with my barrage of photos of miniatures I painted previously, I decided to post some snaps of my 1/2400 renaissance galleys from Tumbling Dice miniatures. I picked these miniatures up because I am a fan of quickplay rules, a fan of naval wargaming and a fan of David Manley publications.